Agentic Systems
Autonomous research agent
Customer support assistant
RAG pipeline with vector search
Tool/function calling workflows
Game Projects
2D platformer mechanics
Top-down prototype
UI and scene systems
Web/Windows/Linux exports
Gamepad support
I build AI agents and indie games. I care about clean architecture, performance, and shipping small, polished iterations.
From retrieval-augmented generation to tool-using autonomous agents, I design reliable, testable systems with strong evaluation and observability.
Prototyping gameplay in Godot 4 (GDScript/C#), building 2D/3D mechanics, UI flows, and ready-to-ship desktop/web builds.


Autonomous agents, tool/function calling, retrieval pipelines, and evaluation-first workflows.


Gameplay prototyping, input, physics, UI, and exporting projects for web and desktop platforms.


APIs, CI/CD pipelines, testing harnesses, and performance instrumentation.
Availability: Open to contract and collaboration.
Remote-friendly 3 Worldwide
Use the form to get in touch and I'll reply within 12 business days.